This current patch is dedicated to providing more fixes to our claims system and to client side performance in general. We have also implemented a Repair Ability, so you can now repair damaged structures and objects with different sized Repair Kits.
Patch notes (ver. 0.3.2.6):
original news
Patch notes (ver. 0.3.2.6):
- Implemented a Repair Ability. Repair Kits of all sizes can now be crafted by anyone with Construction materials preparation skill.
- Optimized claims calculation code. There should be less freezes now during claims recalculation
- Added damaged models to different objects and buildings. Most of these models are not final!
- Significantly lowered base decay rate for all objects
- Fixed a serious bug that caused some objects to disappear in certain circumstances
- Fixed and optimized network code
- You can now Inspect objects to learn about their durability data
- You can no longer use trash items and soil for sacrificing. They will not provide sacrifice points
- Fixed multiple monuments and guild-related minor bugs
- Guild member limit now works properly
- GM mode camera speed is no longer the same for all GMs
original news