Differences from other of our server - Printable Version +- Zealite.net forums (https://forum.zealite.net) +-- Forum: Life is Feudal (https://forum.zealite.net/forumdisplay.php?fid=46) +--- Forum: Life is Feudal x20 sс 3000 (https://forum.zealite.net/forumdisplay.php?fid=3) +---- Forum: International section (https://forum.zealite.net/forumdisplay.php?fid=4) +----- Forum: Main section (https://forum.zealite.net/forumdisplay.php?fid=14) +----- Thread: Differences from other of our server (/showthread.php?tid=25) |
Differences from other of our server - Zealite - 12-18-2014 Features, that we had implemented at our server:
Swamp: Added ability to create the bog surface in the strategic objectives for the defense of the fort. Movement speed of the player in the swamp is reduced by 50%. The exact recipe creation will not be disclosed, but it will POSSIBLE depend on the time elapsed since the last change of cell, weather and composition of soil layers in the cell. Good luck in the experiments with the landscape. Keep (masonry), large keep (architecture): Added ability to claim these buildings. Capacity of this buildings 20 and 30 players respectively. |