unable to compile shade При загрузке карты - Printable Version +- Zealite.net forums (https://forum.zealite.net) +-- Forum: Life is Feudal (https://forum.zealite.net/forumdisplay.php?fid=46) +--- Forum: Zealite main section | Download game client here | Скачать клиент игры можно здесь (https://forum.zealite.net/forumdisplay.php?fid=41) +---- Forum: Русский раздел (https://forum.zealite.net/forumdisplay.php?fid=43) +----- Forum: Тех.Раздел (https://forum.zealite.net/forumdisplay.php?fid=45) +----- Thread: unable to compile shade При загрузке карты (/showthread.php?tid=2182) |
unable to compile shade При загрузке карты - stryker - 05-25-2016 ВСЕМ ПРИВЕТ раньше играл но после обновы при запуске карты вылетает такая ошибка может кто-то встречался ..unable to compile shader WARN 2016-05-25 17:56:09.854 {02} <[YoPackage]connectToContentServer> [858] Client already patched WARN 2016-05-25 17:56:09.871 {} <> [859] Warning - Tick [859] took 1219 (>64) ms! ECHO 2016-05-25 17:56:09.871 {} <> [859] Window focus status changed: focus: 1 ECHO 2016-05-25 17:56:09.872 {} <> [859] TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc442w2-2147534138.ter [T:NONE:0x12E8] ECHO 2016-05-25 17:56:09.937 {} <> [863] Terrain [442] loaded from file in 54ms. Memory usage: 5.016 MB [T:NONE:0x12E8] INFO 2016-05-25 17:56:11.265 {} <> [924] Setting mode: Background ERRR 2016-05-25 17:56:11.265 {} <> [924] Can't load terrain material map for warning_material: core/art/warnMat.png [T:NONE:0x12E8] WARN 2016-05-25 17:56:11.268 {} <> [925] Warning - Tick [925] took 312 (>64) ms! ECHO 2016-05-25 17:56:11.268 {} <> [925] Window focus status changed: focus: 0 RE: unable to compile shade При загрузке карты - stryker - 05-26-2016 Проблемма решена файлом подкачки |