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  Life is Feudal 0.3.0.0 Patch Notes
Posted by: maxxxmyd - 03-13-2015, 10:42 PM - Forum: News - Replies (1)

This current patch is dedicated to providing more fixes to our claims system and to client side performance in general. We have also implemented a Repair Ability, so you can now repair damaged structures and objects with different sized Repair Kits.

Patch notes (ver. 0.3.2.6):

  • Implemented a Repair Ability. Repair Kits of all sizes can now be crafted by anyone with Construction materials preparation skill.
  • Optimized claims calculation code. There should be less freezes now during claims recalculation
  • Added damaged models to different objects and buildings. Most of these models are not final!
  • Significantly lowered base decay rate for all objects
  • Fixed a serious bug that caused some objects to disappear in certain circumstances
  • Fixed and optimized network code
  • You can now Inspect objects to learn about their durability data
  • You can no longer use trash items and soil for sacrificing. They will not provide sacrifice points
  • Fixed multiple monuments and guild-related minor bugs
  • Guild member limit now works properly
  • GM mode camera speed is no longer the same for all GMs

original news

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  Life is Feudal 0.3.2.6 Patch Notes перевод
Posted by: maxxxmyd - 03-13-2015, 10:40 PM - Forum: Новости - Replies (3)

Patch notes (ver. 0.3.2.6):

  • Введена возможность починки зданий. Набор для починки для всех зданий может быть создан в ветке
  • Подготовка строительных материалов.
  • Оптимизирован код подсчета клайма. Должно быть меньше фризов при пересчете.
  • Добавлены модели поврежденных объектов и зданий. Большинство моделей не закончены!
  • Существенно понижен коэффициент распада для всех объектов
  • Пофикшен серьезный баг вызванный исчезновением некоторых предметов при определенных обстоятельствах.
  • Пофикшен и оптимизирован сетевой код.
  • Теперь можно проверить объекты на прочность
  • Мусор и земля не может быть использован для пожертвования.
  • Пофикшены баги монумента
  • Ограничение на количество членов гильдии работает корректно
  • Скорость GM камеры не одинакова для всех GM

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